Human-Computer Interaction


Teaching Staff: Tzanavaris Spyros
Course Code: GEN375
Field: General Core
Course Category: General Background
Course Type: Compulsory
Course Level: Undergraduate
Course Language: Greek
Delivery method: Face to face
Semester: 5th΄
ECTS: 4
Total Hours: 3
E Class Page: https://opencourses.ionio.gr/modules/auth/opencourses.php?fc=26
Short Description:

Human-Computer Interaction is the IT sector that deals with the principles of human and computer communication and defines the principles of user interface design, development and evaluation. The user interface system is one of the most important parts of modern software systems whether they are on individual computers or mobile phones, on networks or on the internet. As a result, much of the software development effort is devoted to the development of user-friendly user interface systems.

Objectives - Learning Outcomes:

A key goal of human-computer interaction is to improve communication between users and computers through the right design of user-friendly and ergonomic computers geared to human needs. It provides an understanding of the needs of users, correct interface design guidelines, computational system evaluation methods, and a knowledge base for the available interaction technologies.

Upon successful completion of the course the student will be able to:

  • Develops a work analysis for the design of user interface systems.
  • Design software user manuals.
  • Evaluates the interface systems with users of any computer programs.
  • Schedules some basic system interface elements with users in visual programming languages.
Syllabus:

Week #1: Introduction, overview of scientific fields

Week #2: Cognitive Areas of the Human Brain

Week #3: Interaction through interaction and usability

Week #4: Human-Computer Interaction Models (Norman's model, cognitive models, etc.).

Week #5: Σχεδιασμός και Αξιολόγηση Φορμών

Week #6: Interaction by touch

Week #7: Models and methods for designing interactive systems

Week #8: Tools and methods for designing interactive systems

Week #9: Interactive Systems Assessment Techniques

Week #10: Financial ease of use

Week #11: Experimental design and statistical analysis to measure the experience of using interactive systems

Week #12: Design and access guidelines for people with disabilities

Week #13: Modern psychological approaches in the field of Human-Computer Interaction 

Suggested Bibliography:
  • Dix, A. (2009). Human-computer interaction. In Encyclopedia of database systems (pp. 1327-1331). Springer US.
  • Nardi, B. A. (Ed.). (1996). Context and consciousness: activity theory and human-computer interaction. mit Press.
  • Avouris, N., Katsanos, C., Tselios, N., Moustakas, K., Αβούρης, Ν., Κατσάνος, Χ., & Μουστάκας, Κ. (2015). Αλληλεπίδραση.
  • Αβούρης, Ν. (2000). Εισαγωγή στην επικοινωνία ανθρώπου-υπολογιστή. Αθήνα: Δίαυλος.
Teaching Methods:

Lectures with ppt presentations.

New Technologies:

ß

Evaluation Methods:

Written exam.


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